Matatalab Unplugged coding Activity




 Matatalab pro set is an entry-level hands-on coding robot set for ages 4-9 with Matatalab add-ons, which makes learning coding much more engaging and fun.



Course Introduction:

Course 1: Matatalab Lite helps educators learn how to use Matatalab Lite package and apply its related curriculum in their own classroom. Additionally, educators can also learn how to use activities and create their own. In the final lesson, educators will need to finish a final quiz to get the certificate of finishing this course. Details will be provided in the lessons' page.



Lesson Objectives: Understand different components' functions in Matatalab Lite, understand how to pair different parts, and understand different modes in Matatalab Lite.


What's included

In Matatalab Lite, these are included:

1. MatataBot

2. Matatalab Figure Component

3. Controller

4. Lite Map

5. USB-C Cable

6. Matatalab Lite User Guide

7. Warm-Up Booklet

8. Challenge Booklet

9. Themed Sticker




Get Started Quickly

3.1 Three Modes:

Control Mode; Coding Mode; Sensor Mode




3.2 How to Pair:

Press Power Button for 3 seconds to turn on the controller and MatataBot and they will pair automatically, when they pair successfully, there will be a "Ding" tone, both indicator lights will turn blue and stay on. 

How to Pair Robot SET - Coding Toys - Matatalab

3.3 Modes Switch:

You can use the toggle button on the side of the controller to toggle between modes. From left to right are the control mode, coding mode, sensor mode.

Matatalab Robot Control Mode - Matatalab

Unit 4. Control Mode

4.1 Basic Control:

In Control Mode, students can use the buttons on the controller to control MatataBot move forward, move backward, turn left, and turn right. The music button can make MatataBot play random music, press the clear button to stop the music.

Basic Control Introduction - Robotics for Kids - Matatalab

4.2 Hidden Features:

In Control Mode, there are several hidden features students can explore. The first is that students can press and hold the play button to finish a gyro control. Rotating the controller left or right will allow MatataBot to turn left or right, while rotating the controller forward or backward can make the robot move forward and backward. The second hidden feature is color detection, where students can press and hold the music button and play different sounds based on the different colors detected by the color sensor on the controller. The last one is that students can press and hold the clear button and shake the controller to play a racing game. The faster you shake, the faster MatataBot will move.

 

Hidden Features on STEM Toys - Matatalab

Unit 5. Coding Mode

How to use:

In Coding Mode, students can send a program to MatataBot by pressing the buttons on the controller to input commands. There are specific lights on the controller (ie. Green, Blue, Yellow, Red, etc) This will help students remember their commands and help them run "debugging" jobs. Each forward and backward command will let MatataBot move approx. 100 mm in the required direction. Each turn command will let MatataBot to turn 90 degrees. Press the buttons to code, then press the Play button to start MatataBot. Press Play button whilst a sequence is running will stop the sequence. Press the Clear button to clear the coding step.

How to Use Robot Light - STEM Toys - Matatalab
How to Control Robot - Coding Toys - Matatalab

(Note: There are only 12 LED lights on the controller, the lights will be replaced when you input over 12, but the controller will still remember the previous commands)

Light on Robot - STEM Toys - Matatalab

5.2 Hidden Features:

Students can use Coding Mode to program MatataBot to draw different shapes.

Matatalab Hideen Feature - Coding Toys - Matatalab

Unit 6. Sensor Mode

Sensor Mode unlocks numerous functions of Matatalab products to help students experience advanced coding. There are different sensors (Microphone, Color Sensor, Distance Sensor, Light Sensor) built in the controller to help it judge obstacles, detect surround sounds, lights, and colors to send different commands to MatataBot. There are two ways to play sensor mode, the first one is to use the app, and the second one is to use the command tower combined with control board and sensor coding blocks from the Sensor Add-On package.

Robot Route - STEM Toys for Kids - Matatalab

Unit 7. Q&A

  • Q1: How to charge MatataBot and the Controller?

    A1: Charge both the MatataBot and the Controller through the USB-C charging cable (A charging cable is included in the box, or use the common USB-C mobile phone charging cable to charge the two components at the same time).

    Q2: When should I charge the MatataBot and the Controller? How long it will take?

    A2: The blue light flashes quickly when the MatataBot or Controller power is low; the red light is always on during charging; the green light is always on when fully charged. The MatataBot charges for 1.5 hours and its working time is 5 hours; the Controller charges for 1.5 hours, and its working time is 8 hours.

    Q3: How are they re-paired?

    A3: Quickly press the power button on the Contoller three times. The Controller will launch the Bluetooth re-pairing mode, and it will quickly flash the blue light. · The sound "Ding", indicates that the Controller and the MatataBot have been successfully paired, and the indicator lights of both become blue.

    Q4: What age is suitable for kids to use Matatalab products?

    A4: Matatalab educational robot is designed for children from 3-9 years old. It is a very friendly programming enlightenment education product for children. It is suitable for kids from kindergarten to elementary school age.



Unplugged coding lesson

Matatalab Lite Curriculum Framework

Lesson

Number

Lesson Name

 

Content

1.

Follow a Path, Which Way Should We go?

 

Students - FORWARD AND BACK

2.

Which Way is Right?

 

Students - RIGHT AND LEFT Introduces point of view Students - RIGHT AND LEFT Introduces point of view

3

What is a Robot?

 

Operational content — ON/OFF

4.

Let's Get MatataBot Moving!

 

Operational Content — Controller

Operational Content               ON/OFF and

Alignment

Operational Content- FORWARD/BACK

5.

MatataBot has all the moves

 

Operational Content- RIGHT/LEFT

6.

MatataBot Plays Hide and Seek

 

Review and Practice

7.

MatataBot Goes on a Bear Hunt

 

Operational Content — Avoiding Obstacles

8.

Amazing MatataBot! Using MatataBot Mazes

with

Operational Content - Recording Algorithms (keeping track)

9.

Make a plan for MatataBot

 

Operational Content — Combining steps Operational Content — Planning ahead

(algorithms)

10

MatataBot Meets Bugs!

 

Operational      Content Introducing Debugging

11

MatataBot Does Math

 

Practice within a Context

12

MatataBot Meets Mondrian — Creating Art with MatataBot

OPERATIONAL Content - Using the

Controller off the Bot

OPERATIONAL Content — Using Pens with MatataBot

13

MatataBot — Hungry Animals Finding Food

OPERATIONAL Content — Review of using the Controller off the Bot OPERATIONAL Content — Improving Efficiency in Planning and Coding

14

MatataBot Tells a Story                      The Very Hungry

Caterpillar

OPERATIONAL Content — Application and

Review of Creating Algorithms and

Debugging

15

MatataBot IS The Tortoise AND The Hare

OPERATIONAL Content - Using Control

Mode

OPERATIONAL Content - Review of Using the Controller off the Bot

16

MatataBot Visits Our Zoo

OPERATIONAL Content— Creating

Algorithms for Others

OPERATIONAL Content— Review of All Skills


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